70 Game(s) Found
Page 1 of 7
Page 1 of 7
In late 1992, two trading simulations were competing for the (German / European) market: Der Patrizier (also know as The Patrician abroad) and 1869. The latter came a little later (wow...) and it was generally considered the loser in this direct duel by the press. Only by a small margin, though - a very good second place.
'Aces of the Pacific' is a very good air combat simulation which takes place in the Pacific in 1941-1945. A large variety of combat missions, airplanes, periods to start and realism settings guarantee almost infinite replayability.
This game is loosely based on H.P. Lovecrafts works. So you can expect a decent horror athmosphere. And that's what the game is all about: the athmosphere!
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.
Conversions of console games to computers often go wrong. Translations of Japanese games just as often. With B.C. Kid, it went surprisingly smooth. It first appeared on the PC Engine and had (for 'western' tongues) a really strange name. The English version became 'Bonk'. Bonk? To make a long story short, the Amiga version got a better title when it was ported by the German company Factor 5 a few years later.
Here you have a platformer, you know, a game that is about jumping around. Only this one is all just about jumping and bouncing your way across puzzles filled with dangers and death. Oh well, that is all the game has, really, but it’s something to see.
Alternate Name(s): "The Manager"
Visiting an old acquaintance... you probably know that, not having seen each other for a long time. Maybe you think back how it was. The good old days together... back then... you have lots of fun, it was wild times, fun times and so on. Now you're facing this old friend again - and... now what? Often, everything is different. Time has cut a rift you can't bridge anymore. You two have become alienated. That's a pity then. Then, there are the cases in which you stand face to face and it is almost like no day has passed at all.
Car & Driver is indeed a magazine, but they managed to get a racing game out. When you go into the menu, it's exactly as if you were reading their magazine, except that it has the game's screenshots and some real pictures. It features 10 best cars and tracks with very nice range of variety. This is almost like Electronic Arts's prequel to their beloved Need For Speed Series.
1992. Sierra had left the Amiga market (only to return silently later again, but that's another story), other companies tried to fill the gap. Core Design (these days known as the makers of horrible action games featuring big breasts) did it most successfully - they almost perfectly took Sierra's place with their Adventures! Not so much in serial output, but certainly concerning the quality of their products. Does that mean they made great classics with intriguing stories and witty puzzles which stood the test of time? Well, not exactly.
Alternate Name(s): "Steel Empires"
Cyber- & Fantasy Empires: These two games are so similar that it's almost impossible to write separate reviews for them. In both games the objective is to conquer the whole world. Up to four opponents try to do the same. You command your army on a strategic map in a turn-based way. You can build fortresses in order to improve your defense and different kinds of 'factories' (in Fantasy Empires they're barracks) to produce more units. With those you conquer more territories and so on. Then there are some other options like simple diplomacy and spying.
One of the better known Adventures from the early 90s, Darkseed features classic horror with the help of well-known Swiss artist H.R. Giger who also designed the monsters for 'Alien' (the movie). Your alter ego has just moved in an old villa in a small village. It was a real bargain! Suddenly, he gets this strange headache which is unbearable without the help of a lot of pills and from the first night in the house on, he gets weird nightmares about..... alien-like creatures.
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