'Face off!' is a great hockey game for its time but suffers quite a bit compared to EA's NHL series. Nevertheless is has a lot of things you can expect from a good hockey game. Exhibition and league games, several coaching options and nice extras like fights and a goalie cam.
Yes folks - this is good ol' Tapper. The old game you might remember from your C64 - or maybe even from your old XT.
The concept is still the same - you're a barkeep' and have to serve beer to your customers who get angry and start moving towards you till they finally get their beloved beer. If they get it early enough they will just leave - if not they will slide their glass back and want more beer. Do not break any glasses or you are out!
A strategy game set in the D&D universe. A sequel of Stronghold? No - Fantasy Empires follows the futuristic footsteps of Cyber Empires. On the surface, not a lot has changed in the gameplay: Competing armies are strategically shuffled around a world map... until they meet, which is when the games zooms into a real-time battle screen on which the player can even control one soldier himself.
Bad guy conquers the world, the player is humanity's last hope to stop him. Seen approximately one hundred million billion times - and the stories of 90% in a fantasy setting. Not that anyone will care about the story in this Panzer General sequel.
All you need to win a war is lots of reinforcements. And all you need to get those reinforcements is capturing your enemies with the help of your UFO-like ship. At least that's how things work on this game, one of those really simple NES games with a small gimmick to keep them fun.
Metro City's new mayor, the former Street Fighter champion Haggar, has vouched to rid the city off crime. The Mad Gears (a local gang) aren't too thrilled by that prospect, so they've kidnapped Haggar's daugther Jessica to blackmail him. As either Haggar himself, Jessica's boyfriend or another random guy who happened to be hanging around at the gym, the player has to fights his way through the hordes of the Mad Gears to free her again. No real risk there, because for some reason, the evil guys won't kill her even when they're attacked...
Fire is spreading in a warehouse. Just a warehouse, no big deal, so just one single firefighter is sent to take care of it. Actually, all the other firefighters are drunk at the moment. And the one which does come is most likely drunk as well, but he lost some silly drinking game and thus had to go. Then the shock: There's a man trapped on one of the upper floors, running around in panic! The player has to save him from being roasted alive.
Being better than your opponent. It's one of life's basic struggles, repeating itself over and over again. The fight to be the best, to gain glory and have the loser hang his head in shame and admit bitter defeat.
The Way of the Exploding Fist was good. International Karate surpassed it, though. Fist 2 was absolutely awful. IK+ carried on the original legacy and intelligently extended the gameplay. Time to strike back!
Karate Champ, The Way of the Exploding Fist, International Karate - how can anyone manage to drive these great games into the ground? Is it even possible? Unfortunately, the answer is yes.
Fist 2 mixes the fighting style of the mentioned games with a more 'freestyle' approach (which would later become Double Dragon). Instead of duelling, the protagonist walks around freely in a landscape. From time to time, he meets an enemy whom he then beats up.